The Hall of Valhalla increases the Attack skill of any visting hero by +1. The Escape Tunnel allows a garrison hero to flee from defending against a siege. The Blacksmith upgrade provides your armies with ballistas. The Freelancer's Guild allows you to trade creatures for resources. The Mess Hall increases Goblin production by 8 per week. The Resource Silo provides you with additional +1 wood and +1 ore each day. The Blacksmith provides your armies with Ammo Carts.Įntering the Mage Guild will allow a visiting hero to learn the spells kept within. With the Marketplace, you can buy and sell resources (exchange rates increase with each Marketplace you own). The Castle adds two arrow towers, fortifies your kingdom's defenses, and doubles base creature growth. Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses. The Fort provides your town with defensive walls. The Tavern increases morale for troops defending the city. The Capitol earns your kingdom 4000 gold per day. The City Hall allows you to purchase town structures and earns your kingdom 2000 gold per day. The Town Hall allows you to purchase town structures and earns your kingdom 1000 gold per day. The Village Hall allows you to purchase town structures and earns your kingdom 500 gold per day.
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